

Also, its underwhelming sales meant that the developer Visceral Games halted plans for a sequel. Unlike the original game, critic and fan reception were more lukewarm than acclaim.

This Dead Space for PS5 remake will be the first entry in the franchise since 2013 with Dead Space 3. Additionally, in the video, the devs also spoke about how they rewrote the story for the remake. It shows off the sharper visuals and gives us an idea of how EA has improved this title. Recently, EA released a gameplay video for the title, which you can check out below. Clarke is one of the few people left on the spaceship USG Ishimura after a terrifying disaster. We can’t wait to play it! Like the original game, this title centers on Isaac Clarke, an engineer. “Somebody wants your lunch money, and they’re not friendly.” Like, you will get jumped.”Īdditionally, he gave one chilling warning to anyone who’s going to play Dead Space for PS5: “We needed to find a way to fill those gaps, so that the player doesn’t feel like ‘Oh, I’ve been here, it’s fine, I’m safe’.

And they really add a lot to this sort of genre and make the whole kind of experience come together even more. “These things, you know, could have been done, but not to the level we’re doing them today. According to David Robillard, these changes weren’t things they could bring out on previous consoles: As such, they could keep what made the original game so good, as well as create new gameplay elements and quality-of-life fixes. Speaking about the game, the developers revealed that they’d worked with long-term fans of the franchise.
Dead space remake release date ps5 Pc#
What is the Dead Space Remake Release Date?Įlectronic Arts will release Dead Space for PS5, Xbox Series X/S, and PC on January 27th. He said the team created “new assets, new character models, new environments.” Clearly, it’s an ambitious project that will be a worthy title in the Dead Space franchise. Roman Campos-Oriola is the creative director, and he described some of the work behind the game. Additionally, Eric Baptizat, the game director for Assassin’s Creed: Valhalla, is leading the project. They used the Frostbite engine from EA to create it. Instead, the studio behind it created the whole title again, all from the ground up. However, Dead Space for PS5 isn’t just a simple remake. Not just visually, right? In the way we handle sound, ambience, effects, having systems that will try to spook you.” Just the amount of realism and, again, atmosphere. “When I’m playing it at night, I can’t play it with headphones. If someone who worked on it is saying things like this, can you imagine how scared the players will be? Additionally, David Robillard revealed that he doesn’t even use headphones when playing, as the game is frightening. That’s one frightening game! Anyone who has played the original knows how terrifying it is, so we can only imagine how scary this remake will be. According to him, it’s so scary that he can’t even play it at night. The technical director for the horror survival game, David Robillard, recently spoke about his experience playing the title. EA Motive has shown what’s possible with the Sony hardware, using vibrations and trigger pulls to steep me in the horror-filled corridors of the USG Ishimura.If you’re excited about the remake of Dead Space for PS5, then you might want to keep your lights on. The last time I was this impressed by the DualSense was playing Astro’s Playroom in the early days of the console.

Many of the best PS5 games make strong use of the DualSense’s functionality, but none so well as the Dead Space remake. Chances are you’ll be hearing it quite a bit as Dead Space is far from forgiving – even though some of the original game’s more challenging sections have been redesigned. If you don’t get to safety, the sound of a flatlining heart monitor plays through the built-in speaker on the DualSense. Not only will Clarke take deep breaths as a visual indicator, but you can feel his heartbeats through the gamepad, adding to the sense of urgency. I’ve also been appreciating the little touches, such as when your oxygen supply is low. It may sound like a small inclusion, but the attention to detail makes the zero gravity moments engrossing. You feel the pressure changes as airlock doors open, as well as when Isaac’s boots magnetize to the floor before taking off with the thrusters. The Dead Space remake’s subtle implementation of haptic feedback is continually impressive.
